![]() The engine has also been used in movies such as The Matrix trilogy. Those games have primarily been action titles of the first-person shooter genre, but Ensemble Studios plans to incorporate it into its upcoming real-time strategy game, Age of Empires III. Since the SDK's launch in 2000, it has been used in over 100 video and computer games. Version 2.0 was launched at the GDC in 2003. Havok Version 1.0 was unveiled at the Game Developers Conference (GDC) in 2000. Havok is available for the Microsoft Xbox, the Nintendo GameCube, the PlayStation 2, and the PC. By using collision detection Havok allows for more lifelike worlds and animations, such as ragdoll physics, that adds to the overall game by making these interactions appear natural. The Havok Game Dynamics SDK, better known as simply Havok, is a middleware physics game engine designed for computer and video games by allowing interaction between objects or other characters in real-time.
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